Marion is an Art director and Game designer. She studied at Gobelins (Paris) and HEAD (Geneva). She focuses on inventing new gaming experiences through research on narrative design, hybrid combinations between tangible and digital, exploiting new technologies to reinvent gaming setup.
In 2015 she co-founds Tourmaline studio, a video game studio based in Geneva, focusing on these creative aspects in gaming. Tourmaline won several awards for the innovative nature of Onirigami: Prix Genilem HES-SO 2013, Prix de l’Encouragement de la Relève en Design by Pro Helvetia 2014, AHEAD Design Incubator 2014, Venture Kick Stage I 2014.